Tomb Raider Anniversary



Tomb Raider: Anniversary is a 2007 action-adventure video game, part of the Tomb Raider series. It is a remake of the first video game in the series, the original 1996 Tomb Raider. It uses an improved version of the Legend game engine, and it includes all of the original environments from Tomb Raider.....


Game Description

The score for Tomb Raider: Anniversary is composed by Troels Brun Folmann. It took 5 months for Troels to compose, and is in the style of electronic orchestra. The majority of the album contains his original scores and themes. However, recognisable themes from the first game (composed by Nathan McCree) such as "Time to Run", "Puzzle Theme", and "Puzzle Theme II" have been recreated.

The "Main Theme" for Anniversary can be described as a celebratory version of the original theme from Tomb Raider, as similar chord and instruments are used in the piece. The song starts off with a heavy crescendo of woodwinds and low strings playing the famous Tomb Raider melody, and then breaks off into an almost playful arc, featuring parts of the original harp composition from first Tomb Raider. Pizzicato strings, cascading pianos and celeste, chimes, and glass instrumentation are prominent throughout this version, implying the fresh and modern twist that Folmann and Crystal Dynamics have placed in Anniversary.

Folmann's work for Anniversary is different from that of Legend, as it has no underlying techno beats or electronic effects. Anniversary's score resembles that of a combination between the original Tomb Raider and a typical movie score: entirely orchestral and choral. Folmann uses more complex instrumentation and composition in his scoring, acquiring more woodwinds, instrument articulation, and ambience. Folmann leaves somewhat of a trademark in his Anniversary music by adding a significant amount of wind chimes throughout the score.

Game Screen-Shots