Men of War

Men of War (Russian: В тылу врага 2: Лис пустыни, or Behind Enemy Lines 2: Desert Fox) is a 2009 real-time tactics video game and the sequel to Faces of War. Players issue orders to and/or take direct control of soldiers on a simulation-driven battlefield....

Games Description  

Men of War is a real-time tactics game in which players complete military objectives. It focuses entirely on military tactics and special operations and does not feature base building, research, or resource gathering. Unit recruitment features in multiplayer, but is rarely enabled in single-player.

Men of War includes 16-player internet and LAN multi-player across six game modes. Multi-player games retain most simulation features and Direct Control, and add unit recruitment and capture points. All armies from the campaign can be selected (USA, Commonwealth, German, Soviet), and the Japanese army was added after release.

Development on Men of War began in 2006 with the intention to create a polished successor to Faces of War. Ukrainian series developer Best Way led development with assistance from Digitalmindsoft, a new German studio formed with Best Way's assistance by Faces of War modder Chris Kramer. Digitalmindsoft were to provide "Western soul" to the game; Kramer described this as "combining the new ideas and innovations [of eastern European countries] with great in-game atmosphere and smooth gameplay [of Western studios]".
The game was developed by a team of 30 at Best Way and 15 at Digitalmindsoft. Best Way developed the game's engine and core simulation systems, while Digitalmindsoft provided mission/world design, visuals, and audio and organised a large beta test.
Game Screen-Shots