Game Description:
Road Rash has a smoothly rendered vertical
element. In most traditional older racing games, the player's vehicle remained
on the same horizontal plane, negotiating turns essentially by going right or
left see Pole Position video game. In Road Rash, players had to contend with
grade changes, and the physics though rudimentary compared to today's games reflected
the act of going up or down a hill, as well as turning while climbing, etc.
This resulted in the ability to launch one's motorcycle great distances,
resulting in crash animations. Road Rash also introduced an interactive race
environment, with street signs, trees, poles, and livestock, which could
interact with the player's vehicle. This was also one of the earlier games to
feature active traffic, such as slow moving station wagons and the like while
racing against other bikers.
Part of what separated Road Rash from other
racing games was its combat element. The player could fight other bikers with a
variety of hand weapons or kick away other racers. The player would initially
start off with just his or her hands and feet, but if the gamer timed a punch
right, he or she could grab a weapon from another rider. The weapons themselves
included clubs, crowbars, nunchaku, and cattle prods. Fights between riders to
knock each other off the bike would often go on at high speeds through traffic,
pedestrians and roadside obstacles, with the victor gaining place and the loser
sustaining bike damage and losing time.s between riders to
knock each other off the bike would often go on at high speeds through traffic,
pedestrians and roadside obstacles, with the victor gaining place and the loser
sustaining bike damage and losing time.
Download From Here